Deus Ex 3


According to general manager Stéphane D’Astous, Deus Ex 3 has passed proof of concept and will be the inaugural project for the recently established Eidos Montreal studio. “This game was very highly rated at its release in 2000,” said D’Astous, “and we have this great huge mandate to do the third one, and everybody is very excited.”

We sincerely hope the team also plays great huge disappointment, Deus Ex: Invisible War, and brings the series into the current generation with aplomb. No specific platforms have been announced yet, but the studio intends to churn out “only major AAA games, using only next-gen technology.” As it’s adopting a 24-month development cycle for its initial titles, don’t expect more about the game until next year at the earliest. In the meantime, try to guess how many of the game’s fictional technologies will be explained away with nanobots. It’s always nanobots.

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Assassin’s Creed to be continued…

The chief at Ubisoft, Yves Guillemot, said in a press conference that a long series of assassinations will follow the first Assassin’s Creed game, as the game became really popular in a small period of time.Since it’s release it was sold in 6 millions copies which is, and I quote, “Better than expected”.


So everybody has been talking about this hot new game from Ubisoft, and I was looking around and found a bunch of really interesting stuff about it.

I checked out their official website and found out something about the game but it wasn’t anything solid enough, just some key features:

Impeccable FPS credentials:

from the developers of the critically-acclaimed TimeSplitters® series and the publishers of Far Cry® and Ghost Recon® Advanced Warfighter™. Free Radical and Ubisoft have proven their ability to create innovative platform-defining FPS titles.

Become a Mantel Trooper

and fight the merciless guerrillas of the Promise Hand with the most advanced gear, the fastest vehicles, the deadliest weapons – and Nectar, Mantel’s battlefield-optimized performance-enhancing medication.

Boost your fighting abilities with Nectar,

empowering Mantel troopers with fighting abilities such as Nectar Focus, Nectar Foresight, Nectar Perception and Melee Blast. Using these skills, troopers are able to detect and avoid imminent danger as well as deliver powerful attacks in close quarters.

Mature and compelling storyline.

A tightly integrated storyline makes Haze an immersive narrative experience as well as a cutting-edge shooter.

Cutting edge gaming technology

featuring the Disparity Rendering System™ shaping the players’ views of the world on and off Nectar. Haze also features an entirely streamed experience with no loading times between levels.

State of the art multiplayer modes.

Fire up your console for online battles and choose from a variety of online modes including furious 4 player co-op action!

The fun part is that it has multiplayer campaign mode and I find this really fun.The story isn’t that dull, it’s not another space cowboy shooting everybody up, it has a compelling story.

Too bad that the game has been announced as a PS3 exclusive, I would have loved a PC version.

The trailer from E3 looks great:

Here is another gameplay video:

Tom Clancy’s H.A.W.X

Ubisoft announced a new Tom Clancy’s game, another war game…and i know everybody is sick and bored with those war game, but Ubisoft has produced some of the best games there are and this one shouldn’t be any different. Hope ubisoft will publish more info on the game soon.


Release Date: Fall 2008



Caught between two rival factions in war-torn Africa, you are sent to take out “The Jackal”, a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralise their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

  • DUNIA ENGINE The Dunia Engine was built specifically for Far Cry® 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more…
  • REAL-TIME IMMERSION Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.
  • WEAPONS OF CHOICE Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.

Check out the official website for more info on the game: or
Or you can check out the forum:

Assassin’s Creed – The trilogy.

Lately I kept hearing rummours about a trilogy being planned for Assassin’s creed, I love the plan, another assassin’s creed would be really nice right about now :D. The next Assassins’s creed will probably about a ninja in Japan in medevil time, and the third one should be about an assassin in Central America.

Ubisoft didn’t officially stated anything about the trilogy but I hope they will start the development as soon as possible.

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