Gothic 4

Game description:

Ten years have passed since the end of Gothic 3 and the world has changed – the Southern Islands have become embroiled in a grueling conflict, and set the stage for the player to brave countless adventures in the guise of a nameless hero. In a vibrant and elaborate environment, decisions will have to be made which will change not only the future of the Southern Islands, but of the entire world…

Old acquaintances and new faces will aid the hero or attempt to thwart his efforts throughout his epic journey. Especially the members of the fairer sex will play a more important role. Who knows maybe the women will make the hero’s life a little more complicated…

Exciting quests and challenging fights will be as much highlights as intrigue and betrayal. Will the nameless hero overcome these obstacles and complete his seemingly insurmountable task?

Features:

  • Huge landscape to explore
  • Different climes
  • Lush and vibrant flora and fauna
  • Dynamic transitions between day and night with spectacular lighting effects
  • Real-time shadowing for the entire game world
  • Familiar, consistent and believeable characters
  • Focus on arcane abilities
Screenshots:

Gothic 4 is being developed for PC and Current Gen console systems, a release date will be announced in the coming weeks.

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Deus Ex 3

 

According to general manager Stéphane D’Astous, Deus Ex 3 has passed proof of concept and will be the inaugural project for the recently established Eidos Montreal studio. “This game was very highly rated at its release in 2000,” said D’Astous, “and we have this great huge mandate to do the third one, and everybody is very excited.”

We sincerely hope the team also plays great huge disappointment, Deus Ex: Invisible War, and brings the series into the current generation with aplomb. No specific platforms have been announced yet, but the studio intends to churn out “only major AAA games, using only next-gen technology.” As it’s adopting a 24-month development cycle for its initial titles, don’t expect more about the game until next year at the earliest. In the meantime, try to guess how many of the game’s fictional technologies will be explained away with nanobots. It’s always nanobots.

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Bad Company – interview with Jamie Keen.

Get an in-depth look at one of DICE’s favorite Bad Company maps, Harvest Day, as Jamie Keen takes you through some of the strategic elements. Make sure to keep you eyes on the gold soldier!

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Video game vs violence

The chart says everything.

Create your own games.

Have you ever dreamed about beeing able to create a game as you desire without spending a lot of time or without having advance programming knowledge?If you did, heres an answer for you:

http://www.thegamecreators.com/

Video: The Game Creators Web Site

About The Game Creators

The Game Creators are dedicated 100% to delivering you the best range of affordable and cutting-edge game development tools. The products we’ve been building for over 8 years, and the companies we partnered with, all have one specific aim – to enable you to create whatever game you want on your PC.

More importantly the process of creating your games should be fun, easy and not too heavy on the wallet. The products you need should not break the bank and there will be no more slaving all night over a hot keyboard just to get a simple 3D object onto the screen. With our products you can achieve impressive end results within a fraction of the development time and cost of other languages.

Prototype

The story:

You are Alex Mercer, a shape-shifter with absolute mastery over your genetic structure, stalking the streets of New York City, searching for your past. Delve into a web of lies and rip the truth from those who’ve hidden it from the public for forty years. Learn that you are not alone in your amazing abilities; that other killers stalk the city.

A secret war is brewing in New York. First, battle below the media radar, then, watch as a deadly infection spirals out of control and the government seizes the media to stop the spread of information. Finally, experience New York under quarantine as martial law is instated; igniting a firestorm of combat, carnage and death.

Face an ever-growing army of infected — creatures warped and changed by the virus. As it spreads, more and more of New York falls under its control. The virus overwrites a creature’s existing genetics; warping and changing their form into something else, something planned. As the virus gathers its army, rush to discover the secret behind it all; the one thing that can stop it all before the city falls into ruin.

Against you is Project BLACKWATCH – an elite force of Army specialists ready to stop the spread of the virus at any cost. These operatives have seen it all before, and are eager to track you down and bring you in, dead or alive. Their mandate is complete containment; even if it means everyone in New York must die.

Struggle to define what you will be. Do you assist BLACKWATCH in its hunt, or join forces with the virus and subjugate humanity? Push your powers to the limit, and unlock the genetic shackles that hold you in check.

Discover what lies beyond the edge of evolution.

Release date:

Fall 2008

Pictures:

Video:

Neverwinter Nights 2 expansion

Atari has announced Storm of Zehir, a second expansion for D&D beast Neverwinter Nights 2.

The 15-hour campaign, due for release in Q4 this year, promises a massive inventory of improvements and focuses on a quest-line directly after the original’s conclusion.

Probably the key change is the ability to explore a “vast” overland map, which basically translates to being able to move around the faithful old Sword Coast and new “xenophobic jungle nation” Samarach in a non-linear fashion, using skills such as ‘Spot’ and ‘Survival’ to pre-empt ambushes and discover hidden treasures and locales.

Storm of Zehir will also revert to a party model similar those seen in Icewind Dale and Baldur’s Gate, allowing full-party customisation rather than sticking you with the pre-rolled troupe of adventurers that populated NWN2.

EuroGamer.net