EA cuts prices for Rock Band

 

 

EA has snipped the price of all versions of Rock Band to GBP 109.99 / EUR 139.99, ahead of the PS3, PS2 and Wii launch this Friday. Which is all rather sudden.

That, of course, is a saving of GBP 20 on the original Instrument Edition. The Rock Band game still needs to be bought separately for GBP 49.99 on PS3, 39.99 on Wii, or 29.99 on PS2.

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The Sims prepare for a sociable future

In an interview with the Times Online, Nancy Smith, head of EA’s Sims Division, has admitted that the monster PC franchise could become a multiplayer game.
She told the Times Online that EA “would continue to invest in more and more robust community features” for the Sims. She said that an online element to The Sims “could be of interest”, EA “would definitely think about it”, and “we’re constantly exploring new kinds of content and experiences”.
Smith maintained that The Sims would continue to be sold traditionally, as a boxed game, although EA would explore micropayments as a new revenue stream. Apparently, you will soon be able to buy Ikea furniture and H&M clothing for your virtual pet people.

Sims 3 new photos and info.

Ea has posted some photos of sims 3. Here is a fan made movie with the those photos:

Nancy Smith, President, The Sims Label speaks about one of the most successful games of all time. Here is the entyre interview.

Here are some of the features in Sims 3:

Neighborhood:
– Seamless Nhood: Your Sim can visit neighbors, parks and shops without a loading screen.
– All the neighboring Sims will live their life and age simultaniously as your Sim (They’ll get married, get jobs,etc).
– The game will ship with 1 Neighborhood.
– That Nhood will consist of about 97 different lots.
– When the game is out, you can download towns, made by other people.
– All buildings in the Nhood can be interacted with, so no prop buildings.
– Confirmed community places are: Pool, Park, Bistro, Clothing store, City Hall and Bookstore.
– The Nhood can expand by users and/or by expansionpacks.
– You can zoom out to see the whole Nhood at once or zoom in to a single Sim.

Sims:
– Personality sliders are reduced from 8 to 3, one being a Fun to Stress meter. Bladder, Hygiene, etc. are still there but hidden.
– Sims 3 have Traits. Choose 5 from around 80 types like Dreamer, Evil, Playful, etc. These Traits will affect how a Sim behaves towards others and affects their moods, like the mood of an Outdoorsperson will raise when he/she is outside. An evil Sim may slap another Sim.
– Traits could be passed down, and actions a Sim does during her pregnancy will affect the traits of her offspring.
– Moodlets instead of a moodbar. If something happens like a marriage, the Sim gets a moodlet. These moodlets will affect your Sims’ mood and give abilities like learning faster. An example: Getting fired will get you a long lasting, big impact moodlet, while going to a small party will get them a short, non-dramatic moodlet.
– They will look after themselves better.
– Sims have certain skills like cooking or fishing.
– You can fulfil needs by simply clicking on an icon.
– Instead of fixed interaction (like Talk or Joke), the options are filtered on your current Mood or your Traits.
– Sims can aquire Dreams. Like if your Sim sees that a Neigbor has a big tv, your Sim can get a Dream to want one too. You decide then, to turn it into a Promise. Ignoring a Dream is ok, but ignoring a Promise gives you negative repercussions.

Careers/Jobs:
– You can follow your Sim in its car to work. You won’t see your Sim working though; He/She will disapear in the building.
– Advancing in career is changed as it depends on skills, personality, relationship with colleagues/boss and even certain goals that has to be fulfilled. For example taking work home.
– 2 Confirmed careers are Cooking and Science.
– Sims can take part-time jobs.

CAS:
– Body can be shaped as faces were in Sims 2.
– There are sliders for weight and fitness.
– Arm and legs are seperate so you can have a fat body and thin arms.
– Sims you created fat, can become thin by exersizing, thin created people get fat by eating a lot.
– You can choose specific Asian and African models.
– You can choose a Sims’ favorite color, music type, food, etc.
– Shoes are seperate and can also choose barefoot.
– Clothes are customizable from CAS; Change the color of a certain piece of clothes or use your own patterns.

Misc:- Sims can cook and fish. Buy groceries or grow the food yourself.
– The game has been made so that will also run smoothly on older PC’s.
– Clothes, furniture and homes can be customized.
– You can use your own patterns/colours and then apply it to anything through a drag-and-drop interface.
– The game will have modding tools built into it.
– There’s no online multiplayer
– You can pick up items (garbage, books,etc) yourself with a Hand cursor.
– Wind will move the trees.
– Paintings that a Sim makes, will be unique to each Sim. It’s based on its personality and mood.

Things that will not change:
– Sims still talk in Simlish
– Sims can still pee their pants, die of hunger, etc.
– Confirmed ages: Baby, Children, Adult, Elder.
– There are still thought bubbles that tell which needs must be fulfilled like Hunger. These bubbles show in the control panel though and not hover over the Sims’ head.
– Sims still have an inventory system to put things in like groceries.
– There will be expansions (duh).
– There are still same-sex couples and they can still adopt children.
– You can still design, build, and furnish a home.

http://news.filefront.com/rod-humble-protypes-the-sims-3/http://wszystkoosimsach.bloog.pl/kat,397382,index.htmlhttp://prmami2.blogsome.com/2006/04/22/the-corcoran-family-round-1/2/

Mass Effect for the PC.

You’ve heard me right, MASS EFFECT FOR THE PC, yeah baby! After hearing about Thief 4 this news brought even more joy to my heart as Mass Effect is a game very dear to me.

Leading video game developer, BioWare™, an Electronic Arts Inc. (NASDAQ: ERTS) company, has announced that the award-winning space epic Mass Effect™ will be released for the PC in May 2008. Published by EA and re-designed for the PC, Mass Effect invites players to take the role of Commander Shepard as they set out on an adventure to save the galaxy from imminent destruction. Wrought with treachery, heroism, difficult decisions and a universe filled with unique and colorful species, Mass Effect delivers a truly compelling storyline.

Optimized for the PC, Mass Effect for the PC incorporates the following features:

  • Optimized controls designed specifically for the PC.
  • High resolution visuals – Mass Effect for the PC features highly detailed textures, characters and environments.
  • Fully customizable controls – PC gamers can re-map the control scheme any way they like.
  • Run & Gun Control – Players can assign biotic powers or skills to ‘hot keys’ allowing them to play Mass Effect with a heavier focus on action.
  • New decryption mini-game.
  • New inventory screen GUI and functionality – The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.

Mass Effect serves as a powerful example of video games as an art form, delivering new levels of emotional intensity, realistic characters and a gripping storyline – all set in a compelling new universe,” said Ray Muzyka, General Manager, BioWare and Vice President, Electronic Arts. Frank Gibeau, President of EA’s Games Label added, “EA has struck an agreement with Microsoft to handle future publishing for Mass Effect. We are looking forward to releasing Mass Effect on the PC this Spring and brand new titles in the future.” Originally released for the Xbox 360™ videogame and entertainment system, Mass Effect has received critical acclaim throughout the world with more than 70 awards including Game of the Year, Console Game of the Year and Role-Playing Game of the Year. Mass Effect combines a deep story with intense combat and challenges the player to make difficult decisions that can significantly impact the course of events. An innovative conversation system allows for lifelike interaction with some of the most realistic digital actors, voiced by Hollywood actors such as Seth Green, Marina Sirtis, Lance Henriksen and Keith David. Mass Effect for the PC has not yet been rated by the Entertainment Software Rating Board.

So It seems well have Mass Effect on our tables in May, or if you live in Europe in June, but I can assure you all PC games fans that this game is worth the wait, and I can bet that you’ll love this awesome RPG

Sims 3.

The third stand-alone game in the Sims series will feature a new engine, which EA has been slaving away at for three years, and the biggest new feature will be the ability to seamlessly move around an open neighbourhood.

Previous games in the Sims series were expanded by packs such as The Sims: Hot Date, and The Sims: Vacation, which let gamers take their sims on holiday or into town with a beau, for example, but these communal zones were always separate from sims’ abodes.

In the next game, the sims will be able to walk freely around their neighbourhoods, visit their pals, and venture to new locations such as City Hall and the local park.

There will also be a “deeper” system for governing how sims behave, called the Realistic Personality System, which will let gamers manipulate five character traits when creating their sims. This opens up a number of possibilities, or as EA puts it: “Will you create the nosy, inappropriate, kleptomaniac grandmother who loves to meddle in other people’s business? Or the commitment-phobic, hot-headed punk rocker whose rude nature and childish disposition keeps him from scoring a date?” Apparently, 700 million different combinations await.

Customising both the sims themselves and the items around them will also become an easier and deeper experience, EA says. The upgrades include fine tuning for every part of sims’ faces, and a new set of design tools for customising items for their houses.

The first Sims game was released in 2000, and since then the series has sold some 98 million games worldwide, and has been translated into 22 different languages.

The Sims 3 is being developed by Electronic Arts Redwood Shores and will be shipping worldwide on the PC in 2009. There is no mention of it coming to any console platforms.

Check out the site at http://thesims3.ea.com

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